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    Thursday, December 10, 2020

    Faster Than Light | Having a great Sector 1 as Engi B — might actually secure my Hard win this time!

    Faster Than Light | Having a great Sector 1 as Engi B — might actually secure my Hard win this time!


    Having a great Sector 1 as Engi B — might actually secure my Hard win this time!

    Posted: 09 Dec 2020 05:26 PM PST

    uhhhhhhhhhh i dont think thats how its supposed to work...

    Posted: 09 Dec 2020 09:00 AM PST

    After playing for 3 days, I finally beat the flagship on normal

    Posted: 09 Dec 2020 07:49 PM PST

    I'm a little bit late to the party with this game, But I finally picked it up. I was surprised at how difficult the game is. A lot of the difficulty came from just needing to learn what the events are, and sometimes the game decides that weapons are a thing that only pretend to exist. Also, the noobtrap that is autofire messed up more than a couple of my runs.

    In this run, I went through the entire run without any additional weapons until the last leg, when I got a hull beam and a heavy ion (which felt like an 11th hour superpower, let me tell you). I was so desperate for one that I took the random weapon for 45 trade. The dicks just stole the money, which I figured but felt was worth the risk. I did come to appreciate all of the ways you can win fights without relying on weapons, though. What the game did decide I needed was a bunch of crewmates. Having to resolve my battles with boarding parties to weaken weapons and shields was satisfying, though watching my crewmates almost die with such frequency was distressing. I also had a defense drone which I'm 100% sure is the entire reason I lived.

    I felt like I was about to lose to the flagship at the very end, because my weapons were not up to the task of dealing with their shields, only getting through about every third volley, and I had to scramble to stay alive long enough to disable their missiles. Fortunately, being Normal, the room was separated from the rest of the crew, so I was able to disable it almost as soon as the big shield went down. By the time I got the situation under control, I had only one hull point remaining.

    Now that I have my first victory under my belt, I'm going to try other ships and layouts. Going forward, are there any general things I should be aware of? Any ways of stacking RNG in your favor or events with particularly good/bad payoffs? Any major mistakes that are allowed on normal that would kill you on hard? I hope to get 1-2 more wins under my belt before trying hard mode.

    submitted by /u/Kennethrjacobs2000
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    Last Remains Chapter 2 is out! "The War Wages On": You can have a small space battle, as a treat.

    Posted: 09 Dec 2020 02:35 PM PST

    Hello!

    The fanfiction subreddit is holding a end-of-the-year type contest and someone nominated this story to compete in the smut and romance categories respectively. It's a voting competition, and it doesn't start yet. Hopefully the cloning bay story can also get nominated, because it'd be exciting to get more recognition for FTL! Especially since the steam sale is coming up, and FTL is always crazy cheap, we could get new players!

    Chapter 1 is here

    A link to my unrelated (and SFW) short story on the cloning bay's social/emotional consequences is here

    But now, on to the chapter:

    -----

    Chapter 2: The War Wages On

    "You never did tell me where my crew is," Pell broke the silence with her demand. "So, where are they?"

    Seinen rolled his eyes. "When did you become the jailer, Engineer?"

    A few days ago, intel had been dispatched that a certain Kestrel-class ship was approaching capital borders. He certainly couldn't have that and ordered for the data to be taken and the ship to be rendered immobile. Seinen hadn't felt like killing her crew. He'd rationalized it to Elliot, and himself, by claiming that fighting them could prove risky.

    He'd told himself lies, that it had nothing to do with Pell Abernathy's attachment and love for her crew. That he had allowed her crew to be stranded in relative safety because the last thing he wanted to deal with was an intelligent, volatile engineer livid at the mistreatment of her crew, whether that engineer was in handcuffs or not.

    Based on the reports, there had been a change in strategy to accommodate the flagship arriving from the Rebel stronghold's shipyard. Any Rebel ships passing the sector where the crew was stranded would just be there to claim territory. They would only fire if given trouble, and a battered ship would give them no trouble.

    They'd be outside of the main war zone, was the secondary thought he had. It was killing two birds with one stone. They would be out of his hair, and still technically safe. He took relief in the fact that he managed to make everything work out in the end because it had been a hassle.

    Of course, even from the start, everything about the Neriander and her crew had been troublesome. Even when they were weak, they never backed down.

    Seinen had found them again, this time at the edge of their home sector.

    "Target their shields first," he relayed over the comm systems.

    Their pilot wasn't experienced, and their engines were still underdeveloped. All shots landed and broke their shields. A fire erupted in their shields room, but not before their Artemis and Burst Laser Mk II returned the favor upon his ship's protection.

    He resisted sending another volley back; there were other priorities he had to consider. He needed the data intact. "Deploy hacking to weapons."

    The drone targeted their weapons, keeping them offline as Elliot analyzed their ship's data stores for any sign of the information they needed. With a fire spreading and their weapons offline, he expected them to focus on jumping away. That forced two of the three crew members to stay in their assigned rooms, unable to help repair the additional damage.

    He considered his options. Enough damage had been inflicted that he was confident they could complete their hack before the Federation ship could jump away, but he was tired of them. He had long since grown tired of chasing them, from the moment he realized they were his next targets. He wanted them dead. Then the war would be won, and maybe he could finally have some peace.

    "Leave them breathless," was his next command as a salvo was sent straight into the trio's life maintenance room. If their oxygen was offline long enough, the fire would be put out, limiting damage that could destroy the ship before data was extracted. Knowing how weak their engines were, Seinen was confident they had not upgraded their oxygen deployment capabilities. Asphyxiating them in the process would just make it all the easier for him.

    With that final command, he redirected his crew to focus on repairing their shields as soon as possible, convinced the other ship had been sufficiently disabled. Or, so Seinen had thought. Because instead of scattering to repair damage, her crew had opened the airlocks all the way to their shield room and focused on repairing their oxygen. A few well-timed dodges bought them the precious seconds they needed to prep the drive and safely jump away, leaving an enraged Seinen behind.

    -----

    The full chapter is here on my AO3 page.

    Have a nice day!

    submitted by /u/laniusplushie
    [link] [comments]

    With nearly the same loadout as on 1st run: 2nd hard run. 1st win.

    Posted: 09 Dec 2020 09:44 PM PST

    FTL : Faster Than Light (Full run - 1st attempt)

    Posted: 09 Dec 2020 08:34 AM PST

    How do i win here?

    Posted: 09 Dec 2020 03:20 AM PST

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