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    Tuesday, November 19, 2019

    Faster Than Light | #MantisHomeworldProblems

    Faster Than Light | #MantisHomeworldProblems


    #MantisHomeworldProblems

    Posted: 18 Nov 2019 07:21 AM PST

    I want to recommend a game that I think you'll really enjoy.

    Posted: 18 Nov 2019 10:34 PM PST

    So, I'm basically just copying a post I made in r/gamingsuggestions but I really think this will speak to a lot of you out there.

    I want to recommend for you to play Genesis Alpha One.

    It's a rogulite space exploration and ship/crew management game very similar to FTL, but it's first-person with a strong 70s scifi aesthetic and includes (brief) planet exploration and resource harvesting components. It's not as much a grind like No Man's Sky because each playthrough is pretty short (especially if you die, which you'll do a lot). It has an end-game and you unlock perks that carry over into future playthroughs. You also get to choose which corporation you start with, which offers different ship designs and different resources at the beginning.

    To give you an idea of what the game is like, you don't at any point fly your ship. You moreso warp from location to location (like FTL). In fact your spaceship will rarely ever look like a spaceship, it'll moreso look like the ISS, just a network of connecting shafts and modules. In this way, it's a lot like an ant farm where you and your crew are the ants.

    All of the ships inhabitants are clones so if you die that's not game over, you just take over as one of the other clones. You can genetically modify new clones using dna samples you harvest in the field, but not all species have the same biological requirements. So basically you have to ensure that the internal atmospheric composition of your ship has enough of all the right gasses to sustain everyone onboard, and you do this by managing multiple biodomes with different plant-life (think Silent Running, complete with little caretaker robots).

    This is important, because even though there is some space exploration in this game, it's really about maintaining this habitable, claustrophobic space that is your ship (which you build and design, if I didn't make that clear). Every time you bring something back onto the ship, either by tractor beam or by something stowing away on your lander when you drop down to planets, you run the risk of a contagion sneaking onto the ship. It could be a disease spreading fungus, it could be space bugs or spiders, it could be tentacle centipedes, but if they go unnoticed and build a nest then things in the ship are going to start malfunctioning and/or your crew will start being killed off one by one. Your crew can also get sick and spread spores out into completely unrelated sections of the ship, which will grow into larger fungal hives over time. Basically you're mostly dealing with space bugs, but there's also space marines (not that kind) with laser rifles, or weird energy aliens, and all kinds of stuff to worry about. You can arm your crew, place turrets under the floorboards, have robots patrolling, but your job as captain is basically to babysit the whole ship and personally kick some ass when the time arrives.

    Basically most of the time this plays out like an Alien scenario where you're the only person on the ship who's seen Alien. You're constantly checking ducts and searching for contaminated cargo. It's a really good game that creates this sense of hygenic paranoia, and beautifully it's also fairly short and very replayable.

    I think I'd like to see this concept expanded out into a larger, more ambitious open-world kind of space game, but as it is I think this is a hidden gem that literally everyone should play at least once.

    submitted by /u/Peacelovefleshbones
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    How does the war work?

    Posted: 18 Nov 2019 09:06 PM PST

    You start in sector 1, the rebel fleet right on your tail. You would assume that behind you are where the rebels are strongest, and the sectors beyond are federation space. But as you go along, you begin to see rebel controlled/stronghold sectors and when you get to the final sector, the rebel flagship which is essentially on its own amidst the federation fleet. So is the federation fighting a two front war? Are there multiple rebel cells surrounding the fleet?

    submitted by /u/GiantAtomOG
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