• Breaking News

    Thursday, October 31, 2019

    Faster Than Light | It's a vital function!

    Faster Than Light | It's a vital function!


    It's a vital function!

    Posted: 30 Oct 2019 02:27 PM PDT

    what if the important data you're carrying is how to figure out where each system is on a ship????

    Posted: 30 Oct 2019 02:56 AM PDT

    It makes sense, and also explains both why nobody else can fight the flagship effectively and why the enemy seems to aim for random dumbfuck rooms with no tactical thought

    submitted by /u/Cat_MC_KittyFace
    [link] [comments]

    So, was this augment defective, or what?

    Posted: 30 Oct 2019 05:34 PM PDT

    You should see the other guy...24/28 ships on Hard

    Posted: 30 Oct 2019 02:56 PM PDT

    (Nearly) Maximum Dakka Achieved

    Posted: 30 Oct 2019 04:15 PM PDT

    Clone Bay Broken

    Posted: 30 Oct 2019 07:16 PM PDT

    I am using Lanius A and the clone bay just doesn't work for ANY events. I even have a power on the clone bay but that just does nothing. Has anyone else experiences this problem? I can't imagine how this could be a problem.

    submitted by /u/Punguin456
    [link] [comments]

    Aim multi-shot weapons at multiple rooms

    Posted: 30 Oct 2019 04:34 AM PDT

    One thing I've always noticed since the start is that opponents with multi-shot weapons can shoot at different rooms of your ship, e.g. a Burst Laser Mark II will often end up going to three different rooms. Why is it that as a player we don't have this choice, we have to aim at one room for each weapon? I feel that in certain circumstances (such as with Burst Laser Mark III) it would be useful to be able to aim at different rooms with a multi-shot weapon.

    submitted by /u/AlexKirchu253
    [link] [comments]

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