Faster Than Light | Progress on a "proof of concept" for making an FTL mod for Stellaris |
- Progress on a "proof of concept" for making an FTL mod for Stellaris
- Drone Targeting is the Big Stupid
- Had a close call to make with jumping to my quest. Was very close indeed. (Sorry for bad quality, but wanted to share)
- I like to have fun when I play FTL.
- Australian FTL streamer is a mad lad
- Sound Effects?
- BEHOLD. THE BEHEMOTH.
- Over how long does the game take place?
- We're playing FTL and giving away prizes on twitch
- Can someone here please make this?
Progress on a "proof of concept" for making an FTL mod for Stellaris Posted: 07 Nov 2019 09:19 AM PST
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Drone Targeting is the Big Stupid Posted: 07 Nov 2019 10:59 AM PST
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Posted: 07 Nov 2019 09:02 PM PST
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I like to have fun when I play FTL. Posted: 07 Nov 2019 10:02 PM PST
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Australian FTL streamer is a mad lad Posted: 08 Nov 2019 12:06 AM PST
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Posted: 07 Nov 2019 07:53 PM PST Does anyone have the sound effects for the game? Like the Hull Breach of the Ion sound. [link] [comments] | ||
Posted: 07 Nov 2019 04:24 AM PST
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Over how long does the game take place? Posted: 07 Nov 2019 06:25 PM PST There is definitely a better way to phrase this, but... Obviously, when you play the game it's not playing in real-time, with the turn-based jumping, pause combat, text-based adventure and all. Has anyone wondered how long the mission takes in-game? [link] [comments] | ||
We're playing FTL and giving away prizes on twitch Posted: 07 Nov 2019 04:07 PM PST | ||
Can someone here please make this? Posted: 07 Nov 2019 10:52 AM PST |
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