Faster Than Light | Based on too-often true events |
- Based on too-often true events
- First victory on hard mode!
- FTL: Multiverse, a new(ish) HARD-CODED Overhaul mod
- Deadends - finding out the hard way (https://youtu.be/hHXQlCRrEJ0?t=2950)
- HAHAHAHAHAHA, ONLY TOOK 100+ HOURS OF GAMEPLAY.
- FTL shieldless Stealth A (from Mike Hopley) check his stuff out !
- Engi A guide ?
- I just found out the hard way that some beacons are deadends
- How do I fix that?
- Damaged Stasis pod what should I do ?
Based on too-often true events Posted: 19 Jul 2020 08:48 AM PDT
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Posted: 19 Jul 2020 11:29 PM PDT
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FTL: Multiverse, a new(ish) HARD-CODED Overhaul mod Posted: 19 Jul 2020 11:19 AM PDT Greetings fellow fans of FTL, today I bring you a new(ish) overhaul. Multiverse is an expansive overhaul mod to compete with the likes of ARS+ and Captains Edition, with over 500 new enemies (with brand new hulls), 73 new player ships, and over 100 new weapons and 80+ drones. But that isn't what makes Multiverse special. Multiverse is the first (and currently one of the only 2) overhauls that utilize FTL: Hyperspace, a brand new hard-coded modding API for FTL! What does this mean? Traditional FTL modding is extremely limited in options, but Hyperspace greatly expands what modders can do. It allows for new alien races (whereas previously modders were limited to the unused ghost race), infinite player ships, custom beacon labels, more flagship customization, new functional augments, and more! Multiverse, unlike other overhauls, expands much more on lore and an immersive world, rather than pure content. New enemy and player ships are generally drawn from scratch or with minimal splices and match the vanilla style as much as possible. Though Multiverse is still under development, we aim for a much more balanced experience than other overhauls. Quality over quantity (though there's still tons of content). Multiverse is still under work and has a few quirks. There are occasional bugs, a lack of gibs, and a fair amount of typos. Help from the community to spot and resolve these issues is greatly appreciated! FTL Multiverse can be found on the Subset forums, ModDB, and Nexus Mods, but our primary site for uploading is the forums at the moment. You can read more about and download Multiverse here: https://subsetgames.com/forum/viewtopic.php?f=11&t=35332&p=122359#p122359 Multiverse also has its own discord server that you can find here: https://discord.gg/hhs5ecx Several content creators have played FTL Multiverse, so if you wish to check out the mod you can watch their content!
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Deadends - finding out the hard way (https://youtu.be/hHXQlCRrEJ0?t=2950) Posted: 19 Jul 2020 08:10 PM PDT
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HAHAHAHAHAHA, ONLY TOOK 100+ HOURS OF GAMEPLAY. Posted: 19 Jul 2020 03:05 PM PDT
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FTL shieldless Stealth A (from Mike Hopley) check his stuff out ! Posted: 19 Jul 2020 12:47 PM PDT
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Posted: 19 Jul 2020 11:26 AM PDT So I want to unlock more ships and gonna try to kill the flagship with engi A for next one. What should I upgrade/do cuz I always lose with Engi A. [link] [comments] | ||
I just found out the hard way that some beacons are deadends Posted: 19 Jul 2020 06:50 AM PDT | ||
Posted: 19 Jul 2020 12:17 PM PDT
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Damaged Stasis pod what should I do ? Posted: 19 Jul 2020 08:24 AM PDT So this is my fourth run and I unlocked the stasis pod. When I googled it I realized that I got an extremely valuable item. What should I do ? I know I should find a zoltan research thingie. But where is this ? I play kestrel and have standart weapon + high shield. [link] [comments] |
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