Faster Than Light | The last stand (extended 10h version) |
- The last stand (extended 10h version)
- The cooler Burst Laser
- The fuel economy is in shambles and this is why
- Uh oh...
- [Multiverse] Gee, how come mom lets you have two Sylvans?
- The Loss (story in comments)
- Today I learned the flagship can't handle raiders
- [Multiverse Bug] [SPOILER] Crash after I get Wither in my crew
- Got a gift that’ll keep on giving today!
- If I leave the game sit the sound cuts and does not return?
- Overhaul mod suggestions?
- Modding Problem
- Tried playing with a Windows laptop touch screen. Revisited after 7 years
- How do split up 30 energy bars?
- My closest, most tense flagship fight yet
- How many shields do enemies have by sector/difficulty?
- Got a spare
The last stand (extended 10h version) Posted: 24 Jul 2021 07:24 AM PDT
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Posted: 24 Jul 2021 12:51 PM PDT
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The fuel economy is in shambles and this is why Posted: 24 Jul 2021 07:18 AM PDT
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Posted: 24 Jul 2021 07:49 PM PDT
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[Multiverse] Gee, how come mom lets you have two Sylvans? Posted: 24 Jul 2021 12:47 PM PDT
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Posted: 24 Jul 2021 05:39 PM PDT
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Today I learned the flagship can't handle raiders Posted: 24 Jul 2021 02:10 PM PDT
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[Multiverse Bug] [SPOILER] Crash after I get Wither in my crew Posted: 25 Jul 2021 01:27 AM PDT Hello there, I'm having an issue with the mod Multiverse. SPOILER ALERT: I'm talking about a quest in the mod, read at your own risk. Also I don't know what happens after the point in which I crash, so please don't spoil the rest of the quest to me. I started a quest in the Engi Link and after some events I managed to awake Wither, the ancient robot alien that explained to me of his ancient race that waged war against itself, the Paragon bomb etc. After he is done explaining he asks me if I want to help him. When I say yes he joins my crew and initiates a FTL jump to what I assume is another sector, but the moment the jump happens the game closes itself without any error message. If I restart the game it continues from the most recent checkpoint, so I can awake Wither again, but it crashes always the same way. Is this a known issue? Is there some way to fix it? I installed this mod a week ago so I assume I'm on the latest version. Thank you for your help. [link] [comments] | ||
Got a gift that’ll keep on giving today! Posted: 24 Jul 2021 11:36 AM PDT
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If I leave the game sit the sound cuts and does not return? Posted: 24 Jul 2021 02:58 PM PDT Normally the game runs great with no issues and great sound quality but I leave it to go get a snack or make tea (so for about ten minutes) when I come back the sound will have stopped and nothing short of restarting it will fix the issue. I've tried sound settings in the game and on my pc. Any idea why it does this? [link] [comments] | ||
Posted: 24 Jul 2021 01:28 PM PDT Looking to jump back into FTL and spice it up with some big overhaul. Captain's Edition is the obvious suggestion every time, but I'm a little bit put off by the statement of "We wanted [FTL] to have around a 10% success rate even if you know what you're doing. That was the goal in terms of difficulty.[...]" Which doesn't sound too good, since I always found the RNG to already be quite punishing in vanilla FTL. What are some good overhauls? [link] [comments] | ||
Posted: 24 Jul 2021 12:38 PM PDT
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Tried playing with a Windows laptop touch screen. Revisited after 7 years Posted: 24 Jul 2021 08:03 AM PDT First time tried the game after 7 years. Using a Asus 2 in 1 laptop. Touch sceen sort of work but moving crew members or right click functions requires a mouse. Otherwise it is all keyboard short keys and just changing the power levels. Keyboard and mouse still superior. When I last played, there was no advanced edition. Thought I got all the ships last time around. [link] [comments] | ||
How do split up 30 energy bars? Posted: 24 Jul 2021 09:36 AM PDT 8 Weapon, 8 Shield, 8 engine, 3 cloak and 3 oxygen? Tell me what you put your energy on at the last stand. [link] [comments] | ||
My closest, most tense flagship fight yet Posted: 24 Jul 2021 04:37 AM PDT
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How many shields do enemies have by sector/difficulty? Posted: 24 Jul 2021 03:27 AM PDT On Hard mode, enemies start having 2 shields starting in sector 3. I think I've occasionally seen 2 shields in sector 2, but it's very clearly an outlier event, so it's fair to say that basically, 2 shields starts in sector 3, on Hard. At which sector do enemies start having n shield layers, on each difficulty? Do we know those probabilities? [link] [comments] | ||
Posted: 24 Jul 2021 01:32 PM PDT I want to play ftl but I have no money So if you got a spare product key please message me [link] [comments] |
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